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New Zealand Curriculum · Year 4 · Maths

33 curriculum codes

Year-based views use the mapped 2025 sequence; curriculum-level views retain the legacy framework.

Maths

Algebra

NZ-Y4-MATH-ALG-AT-1 — opens in a new tab

create and use an algorithm for generating a pattern or pathway.

7 resources

NZ-Y4-MATH-ALG-ER-1 — opens in a new tab

form and solve true or false number sentences and open number sentences involving multiplication and division, using an understanding of the equal sign
(e.g., 5 × _ = 20; _ ÷ 3 = 6)

10 resources

NZ-Y4-MATH-ALG-ER-2 — opens in a new tab

recognise and describe the rule for a growing pattern using words, tables, and diagrams, and make conjectures about further elements in the pattern

7 resources

Geometry

NZ-Y4-MATH-GEO-P-1 — opens in a new tab

use grid references to identify regions and plot positions on a grid map
interpret and describe pathways, including those involving half and quarter turns and the distance travelled.

5 resources

NZ-Y4-MATH-GEO-S-1 — opens in a new tab

identify, classify, and describe the attributes of polygons (including triangles and quadrilaterals) using properties of shapes, including line and rotational symmetry

4 resources

NZ-Y4-MATH-GEO-SR-1 — opens in a new tab

identify the 2D shapes that compose 3D shapes (e.g., a triangular prism is made from two triangles and three rectangles)

5 resources